NEON FISTSOLIS NEXUS

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Drone Shepherd · Extraction · Dead-Grid

Cover the decoder lane with Needle, then relocate and protect the beacon approach with a fresh Drone Screen.

Tracking the carrier

Use four Veil Circuit pieces for 6% movement speed and two Cryo Warden pieces for 8% additional Integrity. Use the nearest clear cover route from decoder to beacon. Take one cache if holding the route is already costly, since a defeat drops the carried supply.

A separately equipped companion with Phase Decoy can cover a retreat. Calibrate or recast the companion at the Splicer to find the command. The Shepherd’s three native drone allocations come from the class itself.

Skill sequence

Place Needle from cover where it can pressure the approach. Use Sweep when an opponent commits to a clear six-metre line rather than wasting it on a blocked route. Recall if the fight relocates or a lost angle leaves offensive drones stranded. Keep Screen for the retreat or for a defended position close to the beacon.

Beacon counterplay

The flare exposes a 15-second channel that resets when you lose health or leave the 2.4 m radius. Screen is mitigation and can help you reach the position, but incoming health damage still interrupts the channel. As escort, use Needle to pressure a clear lane, then take a second angle with the Control Rod ready for close pursuit. As carrier, leave early if enemies gain a firing line and bank when your escort can watch both approaches.

Example hardware loadout

Level 30 · Tuned hardware · Rank 1 slots

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Game source references
  • BreachRiftClassKit.cs
  • BreachRiftCombat.cs
  • BreachProtocolCatalog.cs
  • BreachDroneArray.cs
  • BreachDroneShepherdNative.cs
  • BreachSupportNativeActions.cs
  • BreachDeadGridMatch.cs
  • BreachRiftFloor.DeadGrid.cs
  • BreachSharedCybernetMissionWorld.cs