Loadout and assignment
Use the native Pulse Emitter and reserve Pulse Burst for an injured teammate within 8 m. It prioritizes injured allies from your aim cone and gets its larger 45-point heal at or below 30% Integrity. Move around pillars to get line of sight before the burst lands.
Four Heliograph pieces provide attack and defense, and two Cryo Warden pieces add 8% Integrity. Keep useful Embedded gear for the slot stats. Aegis Matrix transforms Shield Bash rather than the Medic’s Care Relay, and the native relay and heal timers are separate from WAR support cooldowns.
Conduit Vault
Tether Pylon A while a runner takes B, or support the capacitor route. Put Care Relay where the stack can maintain line of sight and stay inside its 4 m radius. Save Repulsor Ping for nearby threats and keep your own escape ready during ring warnings.
Assign a Techno Monk, Ghostrunner, Technomancer or Aegis Warden a verified breaker for the Overseer. The Core Overload channel lasts three seconds and wipes active runners if it finishes. During the four-second vulnerability after a break, use the Pulse Emitter from a safe ring position. Rescue requires the teammate’s agreement before it moves them. Call it before a recovery rather than relying on it during a boss cast.
Cryo Foundry
Place the relay by a sheltered stack or valve approach, then cross between thermal vents after the freeze passes. Interact to fracture the Titan’s ice prison as soon as you can get there. The Titan is immune until the three fractures release the prisoner. Heal the freed runner when they have a clear line to you, then rejoin the damage window.